removed csgo rpc cause of bugs that cant be fixed currently

This commit is contained in:
WeeXnes 2022-07-28 22:26:14 +02:00
parent 9ba8394820
commit ee4aebd050
9 changed files with 3 additions and 278 deletions

View file

@ -126,7 +126,6 @@ namespace Release_Tool
files.Add(new file(@"WeeXnes_UAC\bin\Release\WeeXnes_UAC.exe", "WeeXnes_UAC.exe"));
files.Add(new file(@"WeeXnes\bin\Release\DiscordRPC.dll", "DiscordRPC.dll"));
files.Add(new file(@"WeeXnes\bin\Release\Newtonsoft.Json.dll", "Newtonsoft.Json.dll"));
files.Add(new file(@"WeeXnes\bin\Release\CSGSI.dll", "CSGSI.dll"));
files.Add(new file(@"Autostart\bin\Release\Autostart.exe", "Autostart.exe"));
files.Add(new file(@"Update\bin\Release\Update.exe", "Update.exe"));

View file

@ -6,7 +6,6 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using CSGSI;
using Nocksoft.IO.ConfigFiles;
using MessageBox = System.Windows.MessageBox;
@ -17,7 +16,7 @@ namespace WeeXnes.Core
public static string encryptionKey = "8zf5#RdyQ]$4x4_";
public static string AppDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "WeeXnes");
public static string SettingsFileName = "settings.ini";
public static string version = "3.6";
public static string version = "3.6.1";
public static bool info_isRpcRunning = false;
public static bool info_RpcAutoStart;
public static string apiUrl = "http://www.weexnes.com:5169/";
@ -39,8 +38,6 @@ namespace WeeXnes.Core
public static UpdateVar<bool> settings_RpcShowElapsedTime = new UpdateVar<bool>();
public static UpdateVar<string> settings_RpcDefaultClientID = new UpdateVar<string>();
public static UpdateVar<bool> settings_RpcAutoStart = new UpdateVar<bool>();
public static UpdateVar<bool> settings_builtInCSGORpc = new UpdateVar<bool>();
public static GameStateListener gameStateListener = new GameStateListener(4169);
@ -98,7 +95,6 @@ namespace WeeXnes.Core
Globals.settings_RpcDefaultClientID.Value = "605116707035676701";
}
Globals.settings_builtInCSGORpc.Value = Convert.ToBoolean(SettingsFile.GetValue("rpc", "csgoPresence"));
}
@ -186,10 +182,6 @@ namespace WeeXnes.Core
{
SettingsFile.SetValue("rpc","RpcAutoStart", Convert.ToString(Globals.settings_RpcAutoStart.Value));
};
Globals.settings_builtInCSGORpc.ValueChanged += () =>
{
SettingsFile.SetValue("rpc","csgoPresence", Convert.ToString(Globals.settings_builtInCSGORpc.Value));
};
}
}

View file

@ -20,7 +20,6 @@ using System.Windows.Navigation;
using System.Windows.Shapes;
using WeeXnes.Core;
using WeeXnes.RPC;
using WeeXnes.RPC.CSGO;
namespace WeeXnes.MVVM.View
{
@ -102,7 +101,7 @@ namespace WeeXnes.MVVM.View
private void BackgroundWorker_DoWork(object sender, DoWorkEventArgs e)
{
CSGORPC csrpc = new CSGORPC("777202324145438812");
Globals.info_isRpcRunning = true;
writeLog(new customEvent("Thread Started", EventType.ProcessStartedEvent));
bool runWorker = true;
@ -118,18 +117,12 @@ namespace WeeXnes.MVVM.View
{
game.stop();
}
csrpc.stop();
}
Process[] processes = Process.GetProcesses();
foreach (Game game in Games)
{
game.checkState(processes);
}
if (Globals.settings_builtInCSGORpc.Value)
{
csrpc.checkState(processes);
}
Thread.Sleep(delay);
}
}

View file

@ -124,28 +124,6 @@
</CheckBox>
<CheckBox VerticalAlignment="Top"
VerticalContentAlignment="Center"
HorizontalContentAlignment="Center"
Name="EnableBuiltInCSGO"
Checked="EnableBuiltInCSGO_OnChecked"
Unchecked="EnableBuiltInCSGO_OnUnchecked"
Margin="10,10,0,0">
<TextBlock
Text="Enable Built in CSGO DiscordRPC"
VerticalAlignment="Center"
FontSize="15"
Foreground="White"/>
</CheckBox>
<Button Name="InstallCSGORPC"
Style="{StaticResource UniversalMaterialButton}"
Content="Install Required File for CSGO DiscordRPC"
Background="#2f313b"
Height="25"
Click="InstallCSGORPC_OnClick"
Margin="4,10,4,0"/>
<Label Content="Default RPC ClientID:"
Margin="0,0,0,0"

View file

@ -92,10 +92,6 @@ namespace WeeXnes.MVVM.View
CensorKeysSwitch.IsChecked = true;
}
if (Globals.settings_builtInCSGORpc.Value)
{
EnableBuiltInCSGO.IsChecked = true;
}
tb_DefaultClientID.Text = Globals.settings_RpcDefaultClientID.Value;
}
@ -347,36 +343,7 @@ namespace WeeXnes.MVVM.View
Globals.settings_osxStyleControlls.Value = false;
}
private void EnableBuiltInCSGO_OnChecked(object sender, RoutedEventArgs e)
{
Globals.settings_builtInCSGORpc.Value = true;
}
private void EnableBuiltInCSGO_OnUnchecked(object sender, RoutedEventArgs e)
{
Globals.settings_builtInCSGORpc.Value = false;
}
private void InstallCSGORPC_OnClick(object sender, RoutedEventArgs e)
{
using(var fbd = new FolderBrowserDialog())
{
DialogResult result = fbd.ShowDialog();
if (result == DialogResult.OK && !string.IsNullOrWhiteSpace(fbd.SelectedPath))
{
string subDir = @"csgo\cfg";
string filepath = Path.Combine(fbd.SelectedPath, subDir) + "\\gamestate_integration_jrpc.cfg";
string content = "\"CSGSI\" { \"uri\" \"http://localhost:4169\" \"timeout\" \"5.0\" \"data\" { \"provider\" \"1\" \"map\" \"1\" \"round\" \"1\" \"player_id\" \"1\" \"player_weapons\" \"1\" \"player_match_stats\" \"1\" \"player_state\" \"1\" } }";
if (!File.Exists(filepath))
{
using (StreamWriter sw = File.CreateText(filepath))
{
sw.WriteLine(content);
}
}
}
}
}
}
}

View file

@ -177,10 +177,6 @@ namespace WeeXnes
private void Window_Closing(object sender, CancelEventArgs e)
{
trayIcon.Dispose();
if (Globals.gameStateListener.Running)
{
Globals.gameStateListener.Stop();
}
}
}
}

View file

@ -1,195 +0,0 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CSGSI;
using CSGSI.Nodes;
using WeeXnes.Core;
using WeeXnes.MVVM.View;
using DiscordRPC;
using DiscordRPC.Message;
using EventType = WeeXnes.Core.EventType;
namespace WeeXnes.RPC.CSGO
{
class EventCache
{
public static string cache1 = "";
}
public class CSGORPC
{
public DiscordRpcClient client { get; set; }
public string ProcessName { get; set; }
public bool isRunning { get; set; }
public CSGORPC(string ClientID)
{
this.ProcessName = "csgo";
this.client = new DiscordRpcClient(ClientID);
Globals.gameStateListener.NewGameState += GameStateListenerOnNewGameState;
}
private void GameStateListenerOnNewGameState(GameState gs)
{
if (gs.Player.Activity == PlayerActivity.Menu)
{
this.client.UpdateLargeAsset("csgo_icon");
this.client.UpdateDetails("In Menu");
this.client.UpdateState("");
this.client.UpdateSmallAsset("");
}
else if (gs.Player.Activity == PlayerActivity.Playing)
{
if (gs.Map.Mode == MapMode.ScrimComp2v2)
{
this.client.UpdateDetails("Playing Wingman");
}
else if (gs.Map.Mode == MapMode.GunGameProgressive)
{
this.client.UpdateDetails("Playing Gun Game");
}
else if (gs.Map.Mode == MapMode.GunGameTRBomb)
{
this.client.UpdateDetails("Playing Demolition");
}
else
{
this.client.UpdateDetails("Playing " + gs.Map.Mode);
}
this.client.UpdateState("on " + gs.Map.Name);
this.client.UpdateLargeAsset(gs.Map.Name);
if (gs.Player.Team == PlayerTeam.T)
{
this.client.UpdateLargeAsset(gs.Map.Name, "T: " + gs.Map.TeamT.Score + " - CT: " + gs.Map.TeamCT.Score);
this.client.UpdateSmallAsset("t_logo", Convert.ToString("Kills: " + gs.Player.MatchStats.Kills + " | Deaths: " + gs.Player.MatchStats.Deaths));
}else if(gs.Player.Team == PlayerTeam.CT)
{
this.client.UpdateLargeAsset(gs.Map.Name, "CT: " + gs.Map.TeamCT.Score + " - T: " + gs.Map.TeamT.Score);
this.client.UpdateSmallAsset("ct_logo", Convert.ToString("Kills: " + gs.Player.MatchStats.Kills + " | Deaths: " + gs.Player.MatchStats.Deaths));
}
else
{
this.client.UpdateSmallAsset("");
}
}
}
public void start()
{
Globals.gameStateListener.Start();
if (!client.IsInitialized)
{
client.Initialize();
}
client.OnReady += ClientOnOnReady;
client.OnPresenceUpdate += ClientOnOnPresenceUpdate;
client.SetPresence(new RichPresence()
{
Details = "Launching Game...",
State = "",
Assets = new Assets()
{
LargeImageKey = "csgo_icon",
LargeImageText = "",
SmallImageKey = "",
SmallImageText = ""
}
});
if (Globals.settings_RpcShowElapsedTime.Value)
{
client.UpdateStartTime();
}
}
private void ClientOnOnPresenceUpdate(object sender, PresenceMessage args)
{
DiscordRpcView.logContent = new customEvent("[" + this.ProcessName + ".exe] ➜ Received Update on " + args.Name, EventType.RPCUpdateEvent);
DiscordRpcView.triggerLogupdate.Value = "nlejgmolegjog";
}
private void ClientOnOnReady(object sender, ReadyMessage args)
{
DiscordRpcView.logContent = new customEvent("[" + this.ProcessName + ".exe] ➜ Received Ready from user " + args.User.Username, EventType.RPCReadyEvent);
DiscordRpcView.triggerLogupdate.Value = "nlejgmolegjog";
}
public void stop()
{
Globals.gameStateListener.Stop();
if (this.client.IsInitialized)
{
client.ClearPresence();
client.OnReady -= ClientOnOnReady;
client.OnPresenceUpdate -= ClientOnOnPresenceUpdate;
}
}
public void checkState(Process[] processes)
{
if(!String.IsNullOrEmpty(this.ProcessName))
{
bool foundProcess = false;
foreach (Process process in processes)
{
if (process.ProcessName == this.ProcessName)
{
foundProcess = true;
}
}
if (!this.isRunning)
{
if (foundProcess)
{
//Do when Process is launched
//message.running(this.ProcessName);
start();
/*
Globals.logContent.Value = output;
Globals.logUpdateTrigger.Value = "mjfgoklemkgoeg";
*/
DiscordRpcView.logContent = new customEvent("↪ " + "CSGO" + " [" + this.ProcessName + ".exe] started", EventType.ProcessStartedEvent);
DiscordRpcView.triggerLogupdate.Value = "nlejgmolegjog";
this.isRunning = true;
}
}
if (this.isRunning)
{
if (!foundProcess)
{
//Do when Process is closed
//message.closed(this.ProcessName);
stop();
/*
Globals.logContent.Value = output;
Globals.logUpdateTrigger.Value = "mjfgoklemkgoeg";
*/
DiscordRpcView.logContent = new customEvent( "↩ " + "CSGO" + " [" + this.ProcessName + ".exe] closed", EventType.ProcessStoppedEvent);
DiscordRpcView.triggerLogupdate.Value = "nlejgmolegjog";
this.isRunning = false;
}
}
}
}
public override string ToString()
{
return "CSGO";
}
}
}

View file

@ -35,9 +35,6 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="CSGSI, Version=1.3.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\CSGSI.1.3.1\lib\CSGSI.dll</HintPath>
</Reference>
<Reference Include="DiscordRPC, Version=1.0.175.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\DiscordRichPresence.1.0.175\lib\net35\DiscordRPC.dll</HintPath>
</Reference>
@ -67,7 +64,6 @@
<Compile Include="Misc\UpdateMessage.xaml.cs">
<DependentUpon>UpdateMessage.xaml</DependentUpon>
</Compile>
<Compile Include="RPC\CSGO.cs" />
<Compile Include="RPC\Game.cs" />
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>

View file

@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="CSGSI" version="1.3.1" targetFramework="net48" />
<package id="DiscordRichPresence" version="1.0.175" targetFramework="net48" />
<package id="Newtonsoft.Json" version="12.0.2" targetFramework="net48" />
</packages>