minecraft_server_manager/server/api/setServers.ts
2025-03-01 11:59:31 +01:00

18 lines
470 B
TypeScript

import {environment} from "~/core/globals";
import {saveJsonFile} from "~/util/jsonLoader";
export default defineEventHandler(async (event) => {
const body = await readBody(event);
const { serverList } = body;
try {
console.log("Recived server list");
environment.settings.servers = serverList;
saveJsonFile()
return { status: 'success' };
} catch (error) {
return { status: 'error', error: error };
}
});