parent
53b53a4e7c
commit
b891f62d34
8 changed files with 272 additions and 306 deletions
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@ -1,30 +0,0 @@
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<UserControl xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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x:Class="PS2_Manager.EditGame">
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<Grid RowDefinitions="*, 40">
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<ScrollViewer Grid.Row="0">
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<StackPanel Orientation="Vertical" Margin="10">
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<TextBlock Text="Display Name:" HorizontalAlignment="Center" Padding="0,10"/>
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<TextBox Name="DisplayNameBox"/>
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<Separator/>
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<Button Content="Calculate Checksums" Click="ChecksumButtonOnClick" HorizontalAlignment="Stretch"></Button>
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<Border Background="#35313d" CornerRadius="5" Padding="10" Margin="0,5" IsVisible="False" Name="ChecksumArea">
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<StackPanel>
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<TextBlock FontSize="10" Name="MD5TextBlock"/>
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<TextBlock FontSize="10" Name="SHATextBlock"/>
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</StackPanel>
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</Border>
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</StackPanel>
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</ScrollViewer>
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<Grid Grid.Row="1" ColumnDefinitions="*,*">
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<Button Content="Undo" Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center"
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Click="Edit_OnClick"/>
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<Button Content="Save" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center"
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Click="Save_OnClick"/>
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</Grid>
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</Grid>
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</UserControl>
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@ -1,82 +0,0 @@
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using System;
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using System.ComponentModel;
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Markup.Xaml;
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using Avalonia.Threading;
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using PS2_Manager.Core;
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namespace PS2_Manager;
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public partial class EditGame : UserControl
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{
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public Game game { get; set; }
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public UpdateVar<string> MD5Hash { get; set; } = new UpdateVar<string>();
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public UpdateVar<string> SHA1Hash { get; set; } = new UpdateVar<string>();
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public EditGame(Game _game)
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{
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this.game = _game;
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InitializeComponent();
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DisplayNameBox.Text = this.game.Name;
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MD5Hash.ValueChanged += () =>
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{
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Dispatcher.UIThread.Invoke(() =>
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{
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Console.Info("MD5 Hash calculated");
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MD5TextBlock.Text = "MD5: " + MD5Hash.Value;
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});
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};
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SHA1Hash.ValueChanged += () =>
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{
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Dispatcher.UIThread.Invoke(() =>
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{
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Console.Info("SHA1 Hash calculated");
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SHATextBlock.Text = "SHA1: " + SHA1Hash.Value;
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});
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};
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}
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private void ChecksumButtonOnClick(object? sender, RoutedEventArgs e)
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{
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this.GetChecksum();
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}
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public void GetChecksum()
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{
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string filePath = this.game.GamePath;
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MD5TextBlock.Text = "MD5: Loading...";
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SHATextBlock.Text = "SHA1: Loading...";
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ChecksumArea.IsVisible = true;
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BackgroundWorker md5Worker = new BackgroundWorker();
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BackgroundWorker sha1Worker = new BackgroundWorker();
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md5Worker.DoWork += (s, e) =>
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{
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this.MD5Hash.Value = Checksum.GetMD5Hash(filePath);
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};
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sha1Worker.DoWork += (s, e) =>
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{
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this.SHA1Hash.Value = Checksum.GetSHA1Hash(filePath);
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};
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md5Worker.RunWorkerAsync();
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Console.Info("MD5 Hashing started...");
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sha1Worker.RunWorkerAsync();
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Console.Info("SHA1 Hashing started...");
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}
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private void Save_OnClick(object? sender, RoutedEventArgs e)
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{
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this.game.ChangeName(DisplayNameBox.Text);
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MainWindow.RefreshGamesListTrigger?.Invoke(null, EventArgs.Empty);
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}
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private void Edit_OnClick(object? sender, RoutedEventArgs e)
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{
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DisplayNameBox.Text = game.Name;
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}
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}
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@ -4,27 +4,5 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d"
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mc:Ignorable="d"
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x:Class="PS2_Manager.GameInfo">
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x:Class="PS2_Manager.GameInfo">
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<Grid RowDefinitions="350, *, *, *, *">
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<Grid Grid.Row="0" ColumnDefinitions="*, 205, *">
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<Button Grid.Column="0" Content="←" HorizontalAlignment="Center" VerticalAlignment="Center" Click="PrevButton"/>
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<Button Grid.Column="2" Content="→" HorizontalAlignment="Center" VerticalAlignment="Center" Click="NextButton"/>
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<Border Grid.Column="1" Width="205" Height="292" Background="Transparent" CornerRadius="5" HorizontalAlignment="Center" VerticalAlignment="Center"
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PointerPressed="CoverImage_OnPointerPressed" Name="CoverContainer">
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<Grid>
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<Image Name="CoverImage" Source="Images/missing.png" Stretch="UniformToFill"/>
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<TextBlock Name="CoverTextHint" HorizontalAlignment="Center" VerticalAlignment="Center" IsVisible="False"/>
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</Grid>
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</Border>
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</Grid>
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<TextBlock Grid.Row="1" Text="" HorizontalAlignment="Center"
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Name="GameNameTextBlock"/>
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<TextBlock Grid.Row="2" Text="" HorizontalAlignment="Center"
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Name="GameIdTextBlock"/>
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<TextBlock Grid.Row="3" Text="" HorizontalAlignment="Center"
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Name="IsoSizeTextBlock"/>
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<TextBlock Grid.Row="4" Text="" HorizontalAlignment="Center"
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Name="GameDateTextBlock"/>
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</Grid>
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</UserControl>
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</UserControl>
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@ -14,112 +14,16 @@ namespace PS2_Manager;
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public partial class GameInfo : UserControl
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public partial class GameInfo : UserControl
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{
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{
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public UpdateVar<Artwork.Type> ArtworkType { get; set; } = new UpdateVar<Artwork.Type>();
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public Game game { get; set; }
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public Game game { get; set; }
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public GameInfo(Game _game)
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public GameInfo(Game _game)
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{
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{
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InitializeComponent();
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InitializeComponent();
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this.game = _game;
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this.game = _game;
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ArtworkType.ValueChanged += UpdateArtworks;
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ArtworkType.Value = Artwork.Type.Front;
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GameNameTextBlock.Text = game.Name;
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GameIdTextBlock.Text = game.GameID;
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FileInfo fileInfo = new FileInfo(game.GamePath);
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IsoSizeTextBlock.Text = Util.FormatFileSize(fileInfo.Length);
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DateTime lastModified = fileInfo.LastWriteTime;
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string formattedDate = lastModified.ToString("dd.MM.yyyy HH:mm");
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GameDateTextBlock.Text = formattedDate;
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}
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}
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private void UpdateArtworks()
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{
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Console.Info("Showing: " + ArtworkType.Value.ToString());
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Bitmap? tempBitmap = null;
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switch (ArtworkType.Value)
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{
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case Artwork.Type.Front:
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CoverContainer.Height = 292;
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tempBitmap = game.ArtworkFront;
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break;
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case Artwork.Type.Back:
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CoverContainer.Height = 292;
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tempBitmap = game.ArtworkBack;
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break;
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case Artwork.Type.Disc:
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CoverContainer.Height = CoverContainer.Width;
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tempBitmap = game.ArtworkDVD;
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break;
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}
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if (Util.IsBitmapEmpty(tempBitmap))
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{
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CoverContainer.Background = new SolidColorBrush(Color.Parse("#201c29"));
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CoverTextHint.IsVisible = true;
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}
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else
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{
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CoverContainer.Background = Brushes.Transparent;
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CoverTextHint.IsVisible = false;
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}
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CoverTextHint.Text = ArtworkType.Value.ToString();
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CoverImage.Source = tempBitmap;
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}
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private async void CoverImage_OnPointerPressed(object? sender, PointerPressedEventArgs e)
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{
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var topLevel = TopLevel.GetTopLevel(this);
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var files = await topLevel.StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
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{
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Title = "Select a Cover for the PS2 Game",
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AllowMultiple = false,
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FileTypeFilter = new []
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{
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Globals.FileDialogTypes.PS2Cover
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}
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});
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if (files.Count >= 1)
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{
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switch (ArtworkType.Value)
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{
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case Artwork.Type.Front:
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this.game.ArtworkFront = new Bitmap(files[0].Path.LocalPath);
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break;
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case Artwork.Type.Back:
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this.game.ArtworkBack = new Bitmap(files[0].Path.LocalPath);
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break;
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case Artwork.Type.Disc:
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this.game.ArtworkDVD = new Bitmap(files[0].Path.LocalPath);
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break;
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}
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Console.Info("Updating " + ArtworkType.Value + " Artwork for " + this.game.GameID);
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this.game.SaveCover(ArtworkType.Value);
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UpdateArtworks();
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MainWindow.RefreshGamesListTrigger?.Invoke(null, EventArgs.Empty);
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}
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else
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{
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Console.Error("OpenFilePicker was called but Canceled or no Files selected");
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}
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}
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private void NextButton(object? sender, RoutedEventArgs e)
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{
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this.ArtworkType.Value = Artwork.NextType(this.ArtworkType.Value);
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}
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private void PrevButton(object? sender, RoutedEventArgs e)
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{
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this.ArtworkType.Value = Artwork.PrevType(this.ArtworkType.Value);
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}
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}
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}
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Width="990"
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Width="990"
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Height="520"
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Height="520"
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WindowStartupLocation="CenterScreen"
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WindowStartupLocation="CenterScreen"
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Loaded="Control_OnLoaded">
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Loaded="Control_OnLoaded"
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Foreground="White">
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<Grid ColumnDefinitions="680, 10, 300" Background="Transparent">
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<Grid ColumnDefinitions="680, 10, 300" Background="Transparent">
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<Grid Grid.Column="0" RowDefinitions="20, *">
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<Grid Grid.Column="0" RowDefinitions="20, *">
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<Grid Grid.Row="0">
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<Grid Grid.Row="0">
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<MenuItem Header="Show Details"/>
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<MenuItem Header="Show Details"/>
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</ContextMenu>
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</ContextMenu>
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</Border.ContextMenu>
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</Border.ContextMenu>
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<TextBlock Text="{Binding Name}"/>
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<TextBlock Foreground="White" Text="{Binding Name}"/>
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</Border>
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</Border>
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</DataTemplate>
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</DataTemplate>
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</ListBox.ItemTemplate>
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</ListBox.ItemTemplate>
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</Border>
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</Border>
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<Border Grid.Column="2">
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<Border Grid.Column="2">
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<Border Margin="2,0,0,0" Name="GameEdit">
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<Border Margin="2,0,0,0" Name="GameEdit">
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<Grid RowDefinitions="*, 40">
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<ScrollViewer Grid.Row="0">
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<StackPanel Orientation="Vertical" Margin="10">
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<TextBlock Foreground="White" Text="Display Name:" HorizontalAlignment="Center" Padding="0,10"/>
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<TextBox Foreground="White" Name="NameTextBox_Edit"/>
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<Separator/>
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<Button Foreground="White" Content="Calculate Checksums" Click="ChecksumButtonOnClick" HorizontalAlignment="Stretch"></Button>
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<Border Background="#35313d" CornerRadius="5" Padding="10" Margin="0,5" IsVisible="False" Name="ChecksumArea">
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<StackPanel>
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<TextBlock Foreground="White" FontSize="10" Name="MD5TextBlock"/>
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<TextBlock Foreground="White" FontSize="10" Name="SHATextBlock"/>
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</StackPanel>
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</Border>
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</StackPanel>
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</ScrollViewer>
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<Grid Grid.Row="1" ColumnDefinitions="*,*">
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<Button Foreground="White" Content="Undo" Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center"
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Click="Undo_OnClick"/>
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<Button Foreground="White" Content="Save" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center"
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Click="Save_OnClick"/>
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</Grid>
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</Grid>
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</Border>
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</Border>
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</Border>
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</Border>
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</Grid>
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</Grid>
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</Grid>
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</Grid>
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</Grid>
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</Grid>
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<Grid Grid.Column="2" RowDefinitions="20, *" IsVisible="False" Name="GameShowcaseGrid">
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<Grid Grid.Column="2" RowDefinitions="20, *" Name="GameShowcaseGrid">
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<Border Grid.Row="1" Background="#35313d" CornerRadius="10" Name="InfoWindow" >
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<Border Grid.Row="1" Background="#35313d" CornerRadius="10" Name="InfoWindow" >
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<Grid RowDefinitions="350, *, *, *, *">
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<Grid Grid.Row="0" ColumnDefinitions="*, 205, *">
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<Button Foreground="White" Grid.Column="0" Content="←" HorizontalAlignment="Center" VerticalAlignment="Center" Click="PrevButton"/>
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<Button Foreground="White" Grid.Column="2" Content="→" HorizontalAlignment="Center" VerticalAlignment="Center" Click="NextButton"/>
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<Border Grid.Column="1" Width="205" Height="292" Background="Transparent" CornerRadius="5" HorizontalAlignment="Center" VerticalAlignment="Center"
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PointerPressed="CoverImage_OnPointerPressed" Name="CoverContainer">
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<Grid>
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<Image Name="CoverImage" Source="Images/missing.png" Stretch="UniformToFill"/>
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<TextBlock Name="CoverTextHint" HorizontalAlignment="Center" VerticalAlignment="Center" IsVisible="False"/>
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</Grid>
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</Border>
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</Grid>
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<TextBlock Foreground="White" Grid.Row="1" Text="" HorizontalAlignment="Center"
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Name="GameNameTextBlock"/>
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<TextBlock Foreground="White" Grid.Row="2" Text="" HorizontalAlignment="Center"
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Name="GameIdTextBlock"/>
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<TextBlock Foreground="White" Grid.Row="3" Text="" HorizontalAlignment="Center"
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Name="IsoSizeTextBlock"/>
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<TextBlock Foreground="White" Grid.Row="4" Text="" HorizontalAlignment="Center"
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Name="GameDateTextBlock"/>
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</Grid>
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</Border>
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</Border>
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</Grid>
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</Grid>
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</Grid>
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</Grid>
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using Avalonia.Controls;
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using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.Interactivity;
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using Avalonia.Media;
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using Avalonia.Media.Imaging;
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using Avalonia.Platform.Storage;
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using Avalonia.Platform.Storage;
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using Avalonia.Threading;
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using PS2_Manager.Core;
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using PS2_Manager.Core;
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namespace PS2_Manager;
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namespace PS2_Manager;
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@ -13,22 +17,68 @@ namespace PS2_Manager;
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public partial class MainWindow : Window
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public partial class MainWindow : Window
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{
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{
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public static EventHandler? RefreshGamesListTrigger { get; set; }
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public static EventHandler? RefreshGamesListTrigger { get; set; }
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public UpdateVar<Artwork.Type> ArtworkType { get; set; } = new UpdateVar<Artwork.Type>();
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||||||
|
public UpdateVar<string> MD5Hash { get; set; } = new UpdateVar<string>();
|
||||||
|
public UpdateVar<string> SHA1Hash { get; set; } = new UpdateVar<string>();
|
||||||
public MainWindow()
|
public MainWindow()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
RefreshGamesListTrigger += FetchGamesFromLibrary;
|
RefreshGamesListTrigger += FetchGamesFromLibrary;
|
||||||
|
ArtworkType.ValueChanged += UpdateArtworks;
|
||||||
|
MD5Hash.ValueChanged += () =>
|
||||||
|
{
|
||||||
|
Dispatcher.UIThread.Invoke(() =>
|
||||||
|
{
|
||||||
|
Console.Info("MD5 Hash calculated");
|
||||||
|
MD5TextBlock.Text = "MD5: " + MD5Hash.Value;
|
||||||
|
});
|
||||||
|
};
|
||||||
|
SHA1Hash.ValueChanged += () =>
|
||||||
|
{
|
||||||
|
Dispatcher.UIThread.Invoke(() =>
|
||||||
|
{
|
||||||
|
Console.Info("SHA1 Hash calculated");
|
||||||
|
SHATextBlock.Text = "SHA1: " + SHA1Hash.Value;
|
||||||
|
});
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void GamesList_OnSelectionChanged(object? sender, SelectionChangedEventArgs e)
|
||||||
private void ShowcaseGame(Game game)
|
|
||||||
{
|
{
|
||||||
GameShowcaseGrid.IsVisible = true;
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
InfoWindow.Child = new GameInfo(game);
|
{
|
||||||
GameEdit.Child = new EditGame(game);
|
Console.Info("Selected " + selectedGame + " from ListView");
|
||||||
Console.Info(game + " set as Showcase");
|
SetEditArea();
|
||||||
|
GameShowcaseGrid.IsVisible = true;
|
||||||
|
SetShowcaseArea();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void SetShowcaseArea()
|
||||||
|
{
|
||||||
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
|
{
|
||||||
|
ArtworkType.Value = Artwork.Type.Front;
|
||||||
|
|
||||||
|
GameNameTextBlock.Text = selectedGame.Name;
|
||||||
|
GameIdTextBlock.Text = selectedGame.GameID;
|
||||||
|
FileInfo fileInfo = new FileInfo(selectedGame.GamePath);
|
||||||
|
IsoSizeTextBlock.Text = Util.FormatFileSize(fileInfo.Length);
|
||||||
|
DateTime lastModified = fileInfo.LastWriteTime;
|
||||||
|
string formattedDate = lastModified.ToString("dd.MM.yyyy HH:mm");
|
||||||
|
GameDateTextBlock.Text = formattedDate;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetEditArea()
|
||||||
|
{
|
||||||
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
|
{
|
||||||
|
NameTextBox_Edit.Text = selectedGame.Name;
|
||||||
|
}
|
||||||
|
}
|
||||||
private void WindowDrag(object? sender, PointerPressedEventArgs e)
|
private void WindowDrag(object? sender, PointerPressedEventArgs e)
|
||||||
{
|
{
|
||||||
if (e.GetCurrentPoint(this).Properties.IsLeftButtonPressed)
|
if (e.GetCurrentPoint(this).Properties.IsLeftButtonPressed)
|
||||||
|
@ -71,7 +121,6 @@ public partial class MainWindow : Window
|
||||||
private async void Control_OnLoaded(object? sender, RoutedEventArgs e)
|
private async void Control_OnLoaded(object? sender, RoutedEventArgs e)
|
||||||
{
|
{
|
||||||
WindowTitle.Text = "PS2 Games Manager";
|
WindowTitle.Text = "PS2 Games Manager";
|
||||||
GameEdit.Child = new Welcome();
|
|
||||||
FetchGamesFromLibrary();
|
FetchGamesFromLibrary();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -92,14 +141,7 @@ public partial class MainWindow : Window
|
||||||
GamesList.ItemsSource = Games;
|
GamesList.ItemsSource = Games;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void GamesList_OnSelectionChanged(object? sender, SelectionChangedEventArgs e)
|
|
||||||
{
|
|
||||||
if (GamesList.SelectedItem is Game selectedGame)
|
|
||||||
{
|
|
||||||
Console.Info("Selected " + selectedGame + " from ListView");
|
|
||||||
this.ShowcaseGame(selectedGame);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void DeleteButton(object? sender, RoutedEventArgs e)
|
private void DeleteButton(object? sender, RoutedEventArgs e)
|
||||||
{
|
{
|
||||||
if (GamesList.SelectedItem is Game selectedGame)
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
|
@ -115,4 +157,167 @@ public partial class MainWindow : Window
|
||||||
FetchGamesFromLibrary();
|
FetchGamesFromLibrary();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//Game Edit Area/////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
private void Save_OnClick(object? sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
|
{
|
||||||
|
selectedGame.ChangeName(NameTextBox_Edit.Text ?? "Error");
|
||||||
|
MainWindow.RefreshGamesListTrigger?.Invoke(null, EventArgs.Empty);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Undo_OnClick(object? sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
|
{
|
||||||
|
NameTextBox_Edit.Text = selectedGame.Name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void ChecksumButtonOnClick(object? sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
this.GetChecksum();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void GetChecksum()
|
||||||
|
{
|
||||||
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
|
{
|
||||||
|
string filePath = selectedGame.GamePath;
|
||||||
|
|
||||||
|
MD5TextBlock.Text = "MD5: Loading...";
|
||||||
|
SHATextBlock.Text = "SHA1: Loading...";
|
||||||
|
ChecksumArea.IsVisible = true;
|
||||||
|
|
||||||
|
BackgroundWorker md5Worker = new BackgroundWorker();
|
||||||
|
BackgroundWorker sha1Worker = new BackgroundWorker();
|
||||||
|
|
||||||
|
md5Worker.DoWork += (s, e) =>
|
||||||
|
{
|
||||||
|
this.MD5Hash.Value = Checksum.GetMD5Hash(filePath);
|
||||||
|
};
|
||||||
|
|
||||||
|
sha1Worker.DoWork += (s, e) =>
|
||||||
|
{
|
||||||
|
this.SHA1Hash.Value = Checksum.GetSHA1Hash(filePath);
|
||||||
|
};
|
||||||
|
|
||||||
|
md5Worker.RunWorkerAsync();
|
||||||
|
Console.Info("MD5 Hashing started...");
|
||||||
|
sha1Worker.RunWorkerAsync();
|
||||||
|
Console.Info("SHA1 Hashing started...");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Game Showcase Area/////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
private void UpdateArtworks()
|
||||||
|
{
|
||||||
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
|
{
|
||||||
|
Console.Info("Showing: " + ArtworkType.Value.ToString());
|
||||||
|
Bitmap? tempBitmap = null;
|
||||||
|
switch (ArtworkType.Value)
|
||||||
|
{
|
||||||
|
case Artwork.Type.Front:
|
||||||
|
CoverContainer.Height = 292;
|
||||||
|
tempBitmap = selectedGame.ArtworkFront;
|
||||||
|
break;
|
||||||
|
case Artwork.Type.Back:
|
||||||
|
CoverContainer.Height = 292;
|
||||||
|
tempBitmap = selectedGame.ArtworkBack;
|
||||||
|
break;
|
||||||
|
case Artwork.Type.Disc:
|
||||||
|
CoverContainer.Height = CoverContainer.Width;
|
||||||
|
tempBitmap = selectedGame.ArtworkDVD;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Util.IsBitmapEmpty(tempBitmap))
|
||||||
|
{
|
||||||
|
CoverContainer.Background = new SolidColorBrush(Color.Parse("#201c29"));
|
||||||
|
CoverTextHint.IsVisible = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CoverContainer.Background = Brushes.Transparent;
|
||||||
|
CoverTextHint.IsVisible = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CoverTextHint.Text = ArtworkType.Value.ToString();
|
||||||
|
|
||||||
|
CoverImage.Source = tempBitmap;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
private async void CoverImage_OnPointerPressed(object? sender, PointerPressedEventArgs e)
|
||||||
|
{
|
||||||
|
if (GamesList.SelectedItem is Game selectedGame)
|
||||||
|
{
|
||||||
|
var topLevel = TopLevel.GetTopLevel(this);
|
||||||
|
|
||||||
|
var files = await topLevel.StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||||
|
{
|
||||||
|
Title = "Select a Cover for the PS2 Game",
|
||||||
|
AllowMultiple = false,
|
||||||
|
FileTypeFilter = new []
|
||||||
|
{
|
||||||
|
Globals.FileDialogTypes.PS2Cover
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
if (files.Count >= 1)
|
||||||
|
{
|
||||||
|
switch (ArtworkType.Value)
|
||||||
|
{
|
||||||
|
case Artwork.Type.Front:
|
||||||
|
selectedGame.ArtworkFront = new Bitmap(files[0].Path.LocalPath);
|
||||||
|
break;
|
||||||
|
case Artwork.Type.Back:
|
||||||
|
selectedGame.ArtworkBack = new Bitmap(files[0].Path.LocalPath);
|
||||||
|
break;
|
||||||
|
case Artwork.Type.Disc:
|
||||||
|
selectedGame.ArtworkDVD = new Bitmap(files[0].Path.LocalPath);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Console.Info("Updating " + ArtworkType.Value + " Artwork for " + selectedGame.GameID);
|
||||||
|
selectedGame.SaveCover(ArtworkType.Value);
|
||||||
|
UpdateArtworks();
|
||||||
|
MainWindow.RefreshGamesListTrigger?.Invoke(null, EventArgs.Empty);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.Error("OpenFilePicker was called but Canceled or no Files selected");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void NextButton(object? sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
this.ArtworkType.Value = Artwork.NextType(this.ArtworkType.Value);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PrevButton(object? sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
this.ArtworkType.Value = Artwork.PrevType(this.ArtworkType.Value);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
|
@ -1,31 +0,0 @@
|
||||||
<Window xmlns="https://github.com/avaloniaui"
|
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
|
||||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
|
||||||
x:Class="PS2_Manager.MessageBox"
|
|
||||||
Title="MessageBox"
|
|
||||||
SystemDecorations="None">
|
|
||||||
<Grid RowDefinitions="20, *">
|
|
||||||
<Grid Grid.Row="0">
|
|
||||||
<Border Background="#35313d"
|
|
||||||
PointerPressed="WindowDrag">
|
|
||||||
<Grid ColumnDefinitions="*, 20">
|
|
||||||
<TextBlock Name="WindowTitle" FontSize="12" Text="Install Game" Padding="8,0,0,0" VerticalAlignment="Center"/>
|
|
||||||
<Border Grid.Column="1" Background="#4b4753">
|
|
||||||
<TextBlock FontSize="12" Text="×" HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
|
||||||
</Border>
|
|
||||||
</Grid>
|
|
||||||
</Border>
|
|
||||||
</Grid>
|
|
||||||
<Grid Grid.Row="1" ColumnDefinitions="Auto,Auto,*" Margin="20">
|
|
||||||
<Border Margin="0,0,0,0">
|
|
||||||
<StackPanel Orientation="Vertical" VerticalAlignment="Center">
|
|
||||||
<Label Content="Oh no! an error has occurred" Foreground="White" HorizontalAlignment="Center" FontSize="25"/>
|
|
||||||
<Label Content="full exception log has been dumped into error__log.txt" Foreground="White" HorizontalAlignment="Center" FontSize="12"/>
|
|
||||||
<Label Content="" Name="ErrorDump" Foreground="Gray" HorizontalAlignment="Center" FontSize="12" Padding="0,15,0,0"/>
|
|
||||||
</StackPanel>
|
|
||||||
</Border>
|
|
||||||
</Grid>
|
|
||||||
</Grid>
|
|
||||||
</Window>
|
|
|
@ -1,22 +0,0 @@
|
||||||
using Avalonia;
|
|
||||||
using Avalonia.Controls;
|
|
||||||
using Avalonia.Input;
|
|
||||||
using Avalonia.Markup.Xaml;
|
|
||||||
|
|
||||||
namespace PS2_Manager;
|
|
||||||
|
|
||||||
public partial class MessageBox : Window
|
|
||||||
{
|
|
||||||
public MessageBox(string messageContent)
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
ErrorDump.Content = "Exception: " + messageContent;
|
|
||||||
}
|
|
||||||
private void WindowDrag(object? sender, PointerPressedEventArgs e)
|
|
||||||
{
|
|
||||||
if (e.GetCurrentPoint(this).Properties.IsLeftButtonPressed)
|
|
||||||
{
|
|
||||||
BeginMoveDrag(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Add table
Reference in a new issue