Merge branch 'experimental'
This commit is contained in:
commit
d7479b9fec
10 changed files with 379 additions and 388 deletions
|
@ -1,30 +0,0 @@
|
|||
<UserControl xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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||||
x:Class="PS2_Manager.EditGame">
|
||||
|
||||
<Grid RowDefinitions="*, 40">
|
||||
<ScrollViewer Grid.Row="0">
|
||||
<StackPanel Orientation="Vertical" Margin="10">
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||||
<TextBlock Text="Display Name:" HorizontalAlignment="Center" Padding="0,10"/>
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||||
<TextBox Name="DisplayNameBox"/>
|
||||
<Separator/>
|
||||
<Button Content="Calculate Checksums" Click="ChecksumButtonOnClick" HorizontalAlignment="Stretch"></Button>
|
||||
<Border Background="#35313d" CornerRadius="5" Padding="10" Margin="0,5" IsVisible="False" Name="ChecksumArea">
|
||||
<StackPanel>
|
||||
<TextBlock FontSize="10" Name="MD5TextBlock"/>
|
||||
<TextBlock FontSize="10" Name="SHATextBlock"/>
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||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</ScrollViewer>
|
||||
<Grid Grid.Row="1" ColumnDefinitions="*,*">
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||||
<Button Content="Undo" Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center"
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Click="Edit_OnClick"/>
|
||||
<Button Content="Save" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center"
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||||
Click="Save_OnClick"/>
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||||
</Grid>
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||||
</Grid>
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</UserControl>
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@ -1,82 +0,0 @@
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|||
using System;
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using System.ComponentModel;
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Markup.Xaml;
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using Avalonia.Threading;
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using PS2_Manager.Core;
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namespace PS2_Manager;
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public partial class EditGame : UserControl
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{
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public Game game { get; set; }
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public UpdateVar<string> MD5Hash { get; set; } = new UpdateVar<string>();
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||||
public UpdateVar<string> SHA1Hash { get; set; } = new UpdateVar<string>();
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public EditGame(Game _game)
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{
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this.game = _game;
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InitializeComponent();
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DisplayNameBox.Text = this.game.Name;
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||||
MD5Hash.ValueChanged += () =>
|
||||
{
|
||||
Dispatcher.UIThread.Invoke(() =>
|
||||
{
|
||||
Console.Info("MD5 Hash calculated");
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||||
MD5TextBlock.Text = "MD5: " + MD5Hash.Value;
|
||||
});
|
||||
};
|
||||
SHA1Hash.ValueChanged += () =>
|
||||
{
|
||||
Dispatcher.UIThread.Invoke(() =>
|
||||
{
|
||||
Console.Info("SHA1 Hash calculated");
|
||||
SHATextBlock.Text = "SHA1: " + SHA1Hash.Value;
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||||
});
|
||||
};
|
||||
}
|
||||
|
||||
private void ChecksumButtonOnClick(object? sender, RoutedEventArgs e)
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||||
{
|
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this.GetChecksum();
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}
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|
||||
public void GetChecksum()
|
||||
{
|
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string filePath = this.game.GamePath;
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|
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MD5TextBlock.Text = "MD5: Loading...";
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SHATextBlock.Text = "SHA1: Loading...";
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ChecksumArea.IsVisible = true;
|
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|
||||
BackgroundWorker md5Worker = new BackgroundWorker();
|
||||
BackgroundWorker sha1Worker = new BackgroundWorker();
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|
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md5Worker.DoWork += (s, e) =>
|
||||
{
|
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this.MD5Hash.Value = Checksum.GetMD5Hash(filePath);
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||||
};
|
||||
|
||||
sha1Worker.DoWork += (s, e) =>
|
||||
{
|
||||
this.SHA1Hash.Value = Checksum.GetSHA1Hash(filePath);
|
||||
};
|
||||
|
||||
md5Worker.RunWorkerAsync();
|
||||
Console.Info("MD5 Hashing started...");
|
||||
sha1Worker.RunWorkerAsync();
|
||||
Console.Info("SHA1 Hashing started...");
|
||||
}
|
||||
|
||||
private void Save_OnClick(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
this.game.ChangeName(DisplayNameBox.Text);
|
||||
MainWindow.RefreshGamesListTrigger?.Invoke(null, EventArgs.Empty);
|
||||
}
|
||||
|
||||
private void Edit_OnClick(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
DisplayNameBox.Text = game.Name;
|
||||
}
|
||||
}
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|
@ -4,27 +4,5 @@
|
|||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
x:Class="PS2_Manager.GameInfo">
|
||||
<Grid RowDefinitions="350, *, *, *, *">
|
||||
<Grid Grid.Row="0" ColumnDefinitions="*, 205, *">
|
||||
|
||||
<Button Grid.Column="0" Content="←" HorizontalAlignment="Center" VerticalAlignment="Center" Click="PrevButton"/>
|
||||
<Button Grid.Column="2" Content="→" HorizontalAlignment="Center" VerticalAlignment="Center" Click="NextButton"/>
|
||||
|
||||
<Border Grid.Column="1" Width="205" Height="292" Background="Transparent" CornerRadius="5" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
PointerPressed="CoverImage_OnPointerPressed" Name="CoverContainer">
|
||||
<Grid>
|
||||
<Image Name="CoverImage" Source="Images/missing.png" Stretch="UniformToFill"/>
|
||||
<TextBlock Name="CoverTextHint" HorizontalAlignment="Center" VerticalAlignment="Center" IsVisible="False"/>
|
||||
</Grid>
|
||||
</Border>
|
||||
</Grid>
|
||||
<TextBlock Grid.Row="1" Text="" HorizontalAlignment="Center"
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||||
Name="GameNameTextBlock"/>
|
||||
<TextBlock Grid.Row="2" Text="" HorizontalAlignment="Center"
|
||||
Name="GameIdTextBlock"/>
|
||||
<TextBlock Grid.Row="3" Text="" HorizontalAlignment="Center"
|
||||
Name="IsoSizeTextBlock"/>
|
||||
<TextBlock Grid.Row="4" Text="" HorizontalAlignment="Center"
|
||||
Name="GameDateTextBlock"/>
|
||||
</Grid>
|
||||
|
||||
</UserControl>
|
||||
|
|
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@ -14,112 +14,16 @@ namespace PS2_Manager;
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|||
|
||||
public partial class GameInfo : UserControl
|
||||
{
|
||||
public UpdateVar<Artwork.Type> ArtworkType { get; set; } = new UpdateVar<Artwork.Type>();
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||||
public Game game { get; set; }
|
||||
public GameInfo(Game _game)
|
||||
{
|
||||
InitializeComponent();
|
||||
this.game = _game;
|
||||
ArtworkType.ValueChanged += UpdateArtworks;
|
||||
ArtworkType.Value = Artwork.Type.Front;
|
||||
|
||||
GameNameTextBlock.Text = game.Name;
|
||||
GameIdTextBlock.Text = game.GameID;
|
||||
|
||||
FileInfo fileInfo = new FileInfo(game.GamePath);
|
||||
IsoSizeTextBlock.Text = Util.FormatFileSize(fileInfo.Length);
|
||||
DateTime lastModified = fileInfo.LastWriteTime;
|
||||
string formattedDate = lastModified.ToString("dd.MM.yyyy HH:mm");
|
||||
GameDateTextBlock.Text = formattedDate;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void UpdateArtworks()
|
||||
{
|
||||
|
||||
Console.Info("Showing: " + ArtworkType.Value.ToString());
|
||||
Bitmap? tempBitmap = null;
|
||||
switch (ArtworkType.Value)
|
||||
{
|
||||
case Artwork.Type.Front:
|
||||
CoverContainer.Height = 292;
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tempBitmap = game.ArtworkFront;
|
||||
break;
|
||||
case Artwork.Type.Back:
|
||||
CoverContainer.Height = 292;
|
||||
tempBitmap = game.ArtworkBack;
|
||||
break;
|
||||
case Artwork.Type.Disc:
|
||||
CoverContainer.Height = CoverContainer.Width;
|
||||
tempBitmap = game.ArtworkDVD;
|
||||
break;
|
||||
}
|
||||
|
||||
if (Util.IsBitmapEmpty(tempBitmap))
|
||||
{
|
||||
CoverContainer.Background = new SolidColorBrush(Color.Parse("#201c29"));
|
||||
CoverTextHint.IsVisible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
CoverContainer.Background = Brushes.Transparent;
|
||||
CoverTextHint.IsVisible = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
CoverTextHint.Text = ArtworkType.Value.ToString();
|
||||
|
||||
CoverImage.Source = tempBitmap;
|
||||
}
|
||||
|
||||
private async void CoverImage_OnPointerPressed(object? sender, PointerPressedEventArgs e)
|
||||
{
|
||||
var topLevel = TopLevel.GetTopLevel(this);
|
||||
|
||||
var files = await topLevel.StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = "Select a Cover for the PS2 Game",
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||||
AllowMultiple = false,
|
||||
FileTypeFilter = new []
|
||||
{
|
||||
Globals.FileDialogTypes.PS2Cover
|
||||
}
|
||||
});
|
||||
|
||||
if (files.Count >= 1)
|
||||
{
|
||||
switch (ArtworkType.Value)
|
||||
{
|
||||
case Artwork.Type.Front:
|
||||
this.game.ArtworkFront = new Bitmap(files[0].Path.LocalPath);
|
||||
break;
|
||||
case Artwork.Type.Back:
|
||||
this.game.ArtworkBack = new Bitmap(files[0].Path.LocalPath);
|
||||
break;
|
||||
case Artwork.Type.Disc:
|
||||
this.game.ArtworkDVD = new Bitmap(files[0].Path.LocalPath);
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||||
break;
|
||||
}
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||||
Console.Info("Updating " + ArtworkType.Value + " Artwork for " + this.game.GameID);
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||||
this.game.SaveCover(ArtworkType.Value);
|
||||
UpdateArtworks();
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||||
MainWindow.RefreshGamesListTrigger?.Invoke(null, EventArgs.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Error("OpenFilePicker was called but Canceled or no Files selected");
|
||||
}
|
||||
}
|
||||
|
||||
private void NextButton(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
this.ArtworkType.Value = Artwork.NextType(this.ArtworkType.Value);
|
||||
}
|
||||
|
||||
private void PrevButton(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
this.ArtworkType.Value = Artwork.PrevType(this.ArtworkType.Value);
|
||||
}
|
||||
}
|
|
@ -5,81 +5,143 @@
|
|||
xmlns:local="clr-namespace:PS2_Manager.Core"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="PS2_Manager.MainWindow"
|
||||
Title="PS2_Manager"
|
||||
Background="Transparent"
|
||||
SystemDecorations="None"
|
||||
Title="PS2 Games Manager"
|
||||
Background="#201c29"
|
||||
Width="990"
|
||||
Height="520"
|
||||
MinHeight="490"
|
||||
MinWidth="600"
|
||||
WindowStartupLocation="CenterScreen"
|
||||
Loaded="Control_OnLoaded">
|
||||
<Grid ColumnDefinitions="680, 10, 300" Background="Transparent">
|
||||
<Grid Grid.Column="0" RowDefinitions="20, *">
|
||||
<Grid Grid.Row="0">
|
||||
<Border Background="#35313d"
|
||||
PointerPressed="WindowDrag">
|
||||
<Grid ColumnDefinitions="*, 20">
|
||||
<TextBlock Name="WindowTitle" FontSize="12" Padding="8,0,0,0" VerticalAlignment="Center"/>
|
||||
<Border Grid.Column="1" Background="#625f69" PointerPressed="WindowClose">
|
||||
<TextBlock FontSize="12" Text="×" HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
||||
</Border>
|
||||
</Grid>
|
||||
Loaded="Control_OnLoaded"
|
||||
Foreground="White">
|
||||
<Grid ColumnDefinitions="*, 10, *, 10, 320" Background="Transparent">
|
||||
<Grid Grid.Column="0">
|
||||
<Border CornerRadius="0,0,10,10">
|
||||
<Border CornerRadius="10" Margin="5">
|
||||
<ListBox Name="GamesList" Background="Transparent"
|
||||
SelectionChanged="GamesList_OnSelectionChanged">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate x:DataType="local:Game">
|
||||
<Border Background="Transparent" Padding="10">
|
||||
<Border.ContextMenu>
|
||||
<ContextMenu>
|
||||
<MenuItem Header="Remove Game" Click="DeleteButton"/>
|
||||
<MenuItem Header="Show Details"/>
|
||||
</ContextMenu>
|
||||
</Border.ContextMenu>
|
||||
<TextBlock Foreground="White" Text="{Binding Name}"/>
|
||||
</Border>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
<ListBox.ContextMenu>
|
||||
<ContextMenu x:Name="EmptyAreaContextMenu">
|
||||
<MenuItem Header="Add New Game" Click="OpenFileButton_Clicked"/>
|
||||
<MenuItem Header="Refresh List" Click="Context_RefreshGames"/>
|
||||
</ContextMenu>
|
||||
</ListBox.ContextMenu>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem:selected /template/ ContentPresenter">
|
||||
<Setter Property="Background" Value="#35313d"/>
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Padding" Value="0"/>
|
||||
<Setter Property="CornerRadius" Value="10"/>
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</Border>
|
||||
</Grid>
|
||||
<Grid Grid.Row="1">
|
||||
<Border Background="#201c29" CornerRadius="0,0,10,10">
|
||||
<Grid ColumnDefinitions="300, 1, *">
|
||||
<Border CornerRadius="10" Margin="5">
|
||||
<ListBox Name="GamesList" Background="Transparent"
|
||||
SelectionChanged="GamesList_OnSelectionChanged"
|
||||
>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate x:DataType="local:Game">
|
||||
<Border Background="Transparent" Padding="10">
|
||||
<Border.ContextMenu>
|
||||
<ContextMenu>
|
||||
<MenuItem Header="Remove Game" Click="DeleteButton"/>
|
||||
<MenuItem Header="Show Details"/>
|
||||
</ContextMenu>
|
||||
</Border.ContextMenu>
|
||||
<TextBlock Text="{Binding Name}"/>
|
||||
</Border>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
<ListBox.ContextMenu>
|
||||
<ContextMenu x:Name="EmptyAreaContextMenu">
|
||||
<MenuItem Header="Add New Game" Click="OpenFileButton_Clicked"/>
|
||||
<MenuItem Header="Refresh List" Click="Context_RefreshGames"/>
|
||||
</ContextMenu>
|
||||
</ListBox.ContextMenu>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem:selected /template/ ContentPresenter">
|
||||
<Setter Property="Background" Value="#35313d"/>
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Padding" Value="0"/>
|
||||
<Setter Property="CornerRadius" Value="10"/>
|
||||
</Style>
|
||||
</ListBox.Styles>
|
||||
</ListBox>
|
||||
</Border>
|
||||
|
||||
<Border Grid.Column="1">
|
||||
<Border Width="1" Background="#35313d" Margin="2,10"/>
|
||||
</Border>
|
||||
<Border Grid.Column="2">
|
||||
<Border Margin="2,0,0,0" Name="GameEdit">
|
||||
|
||||
</Border>
|
||||
</Border>
|
||||
</Grid>
|
||||
</Border>
|
||||
</Grid>
|
||||
</Grid>
|
||||
|
||||
<Grid Grid.Column="2" RowDefinitions="20, *" IsVisible="False" Name="GameShowcaseGrid">
|
||||
<Border Grid.Row="1" Background="#35313d" CornerRadius="10" Name="InfoWindow" >
|
||||
|
||||
</Border>
|
||||
</Grid>
|
||||
<Border Grid.Column="1">
|
||||
<Border Width="1" Background="#35313d" Margin="2,10"/>
|
||||
</Border>
|
||||
|
||||
<Border Grid.Column="2">
|
||||
<Border Margin="2,0,0,0">
|
||||
<Grid>
|
||||
<StackPanel Name="WelcomePanel"
|
||||
Orientation="Vertical"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Center"
|
||||
Spacing="10">
|
||||
<TextBlock Text="Welcome to the PS2 Games Manager"
|
||||
HorizontalAlignment="Center"
|
||||
TextAlignment="Center"
|
||||
FontSize="18"
|
||||
FontWeight="Bold"
|
||||
TextWrapping="Wrap"/>
|
||||
<Separator HorizontalAlignment="Center"/>
|
||||
<TextBlock Text="by WeeXnes"
|
||||
HorizontalAlignment="Center"
|
||||
TextAlignment="Center"
|
||||
FontStyle="Italic"
|
||||
TextWrapping="Wrap"/>
|
||||
<Separator HorizontalAlignment="Center"/>
|
||||
<TextBlock Text="Check out the source code and contribute at:"
|
||||
HorizontalAlignment="Center"
|
||||
TextAlignment="Center"
|
||||
Margin="10"
|
||||
TextWrapping="Wrap"/>
|
||||
<Button Content="PS2 Manager Repository"
|
||||
HorizontalAlignment="Center"
|
||||
Click="OnRepositoryLinkClicked"/>
|
||||
</StackPanel>
|
||||
|
||||
<Grid RowDefinitions="*, 40, 10" Name="GameEdit" IsVisible="False">
|
||||
<ScrollViewer Grid.Row="0">
|
||||
<StackPanel Orientation="Vertical" Margin="10">
|
||||
<TextBlock Foreground="White" Text="Display Name:" HorizontalAlignment="Center" Padding="0,10"/>
|
||||
<TextBox Foreground="White" Name="NameTextBox_Edit"/>
|
||||
<Separator/>
|
||||
<Button Foreground="White" Content="Calculate Checksums" Click="ChecksumButtonOnClick" HorizontalAlignment="Stretch"></Button>
|
||||
<Border Background="#35313d" CornerRadius="5" Padding="10" Margin="0,5" IsVisible="False" Name="ChecksumArea">
|
||||
<StackPanel>
|
||||
<TextBlock Foreground="White" FontSize="10" Name="MD5TextBlock"/>
|
||||
<TextBlock Foreground="White" FontSize="10" Name="SHATextBlock"/>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</ScrollViewer>
|
||||
<Grid Grid.Row="1" ColumnDefinitions="*,*">
|
||||
<Button Foreground="White" Content="Undo" Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
Click="Undo_OnClick"/>
|
||||
<Button Foreground="White" Content="Save" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
Click="Save_OnClick"/>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Border>
|
||||
</Border>
|
||||
|
||||
<Border Grid.Column="4" Background="#35313d" CornerRadius="10" Name="InfoWindow" Margin="10">
|
||||
<Grid>
|
||||
<StackPanel Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center" Name="GameInfoPlaceholder">
|
||||
<TextBlock Text="Select a Game"/>
|
||||
</StackPanel>
|
||||
<Grid RowDefinitions="*, 350, 20, 20, 20, 20, *" Name="GameInfo" IsVisible="False">
|
||||
<Grid Grid.Row="1" ColumnDefinitions="*, 205, *">
|
||||
|
||||
<Button Foreground="White" Grid.Column="0" Content="←" HorizontalAlignment="Center" VerticalAlignment="Center" Click="PrevButton"/>
|
||||
<Button Foreground="White" Grid.Column="2" Content="→" HorizontalAlignment="Center" VerticalAlignment="Center" Click="NextButton"/>
|
||||
|
||||
<Border Grid.Column="1" Width="205" Height="292" Background="Transparent" CornerRadius="5" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
PointerPressed="CoverImage_OnPointerPressed" Name="CoverContainer">
|
||||
<Grid>
|
||||
<Image Name="CoverImage" Source="Images/missing.png" Stretch="UniformToFill"/>
|
||||
<TextBlock Name="CoverTextHint" HorizontalAlignment="Center" VerticalAlignment="Center" IsVisible="False"/>
|
||||
</Grid>
|
||||
</Border>
|
||||
</Grid>
|
||||
<TextBlock Foreground="White" Grid.Row="2" Text="" HorizontalAlignment="Center"
|
||||
Name="GameNameTextBlock"/>
|
||||
<TextBlock Foreground="White" Grid.Row="3" Text="" HorizontalAlignment="Center"
|
||||
Name="GameIdTextBlock"/>
|
||||
<TextBlock Foreground="White" Grid.Row="4" Text="" HorizontalAlignment="Center"
|
||||
Name="IsoSizeTextBlock"/>
|
||||
<TextBlock Foreground="White" Grid.Row="5" Text="" HorizontalAlignment="Center"
|
||||
Name="GameDateTextBlock"/>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Border>
|
||||
</Grid>
|
||||
</Window>
|
||||
|
|
|
@ -1,11 +1,16 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using PS2_Manager.Core;
|
||||
|
||||
namespace PS2_Manager;
|
||||
|
@ -13,22 +18,78 @@ namespace PS2_Manager;
|
|||
public partial class MainWindow : Window
|
||||
{
|
||||
public static EventHandler? RefreshGamesListTrigger { get; set; }
|
||||
|
||||
public UpdateVar<Artwork.Type> ArtworkType { get; set; } = new UpdateVar<Artwork.Type>();
|
||||
public UpdateVar<string> MD5Hash { get; set; } = new UpdateVar<string>();
|
||||
public UpdateVar<string> SHA1Hash { get; set; } = new UpdateVar<string>();
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
RefreshGamesListTrigger += FetchGamesFromLibrary;
|
||||
ArtworkType.ValueChanged += UpdateArtworks;
|
||||
MD5Hash.ValueChanged += () =>
|
||||
{
|
||||
Dispatcher.UIThread.Invoke(() =>
|
||||
{
|
||||
Console.Info("MD5 Hash calculated");
|
||||
MD5TextBlock.Text = "MD5: " + MD5Hash.Value;
|
||||
});
|
||||
};
|
||||
SHA1Hash.ValueChanged += () =>
|
||||
{
|
||||
Dispatcher.UIThread.Invoke(() =>
|
||||
{
|
||||
Console.Info("SHA1 Hash calculated");
|
||||
SHATextBlock.Text = "SHA1: " + SHA1Hash.Value;
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void ShowcaseGame(Game game)
|
||||
private void GamesList_OnSelectionChanged(object? sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
GameShowcaseGrid.IsVisible = true;
|
||||
InfoWindow.Child = new GameInfo(game);
|
||||
GameEdit.Child = new EditGame(game);
|
||||
Console.Info(game + " set as Showcase");
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
Console.Info("Selected " + selectedGame + " from ListView");
|
||||
SetEditArea();
|
||||
SetShowcaseArea();
|
||||
SwitchView(false);
|
||||
}
|
||||
}
|
||||
|
||||
private void SwitchView(bool placeholder)
|
||||
{
|
||||
GameEdit.IsVisible = !placeholder;
|
||||
WelcomePanel.IsVisible = placeholder;
|
||||
|
||||
GameInfo.IsVisible = !placeholder;
|
||||
GameInfoPlaceholder.IsVisible = placeholder;
|
||||
}
|
||||
|
||||
private void SetShowcaseArea()
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
ArtworkType.Value = Artwork.Type.Front;
|
||||
|
||||
GameNameTextBlock.Text = selectedGame.Name;
|
||||
GameIdTextBlock.Text = selectedGame.GameID;
|
||||
FileInfo fileInfo = new FileInfo(selectedGame.GamePath);
|
||||
IsoSizeTextBlock.Text = Util.FormatFileSize(fileInfo.Length);
|
||||
DateTime lastModified = fileInfo.LastWriteTime;
|
||||
string formattedDate = lastModified.ToString("dd.MM.yyyy HH:mm");
|
||||
GameDateTextBlock.Text = formattedDate;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetEditArea()
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
ChecksumArea.IsVisible = false;
|
||||
NameTextBox_Edit.Text = selectedGame.Name;
|
||||
}
|
||||
}
|
||||
|
||||
private void WindowDrag(object? sender, PointerPressedEventArgs e)
|
||||
{
|
||||
if (e.GetCurrentPoint(this).Properties.IsLeftButtonPressed)
|
||||
|
@ -70,13 +131,12 @@ public partial class MainWindow : Window
|
|||
|
||||
private async void Control_OnLoaded(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
WindowTitle.Text = "PS2 Games Manager";
|
||||
GameEdit.Child = new Welcome();
|
||||
FetchGamesFromLibrary();
|
||||
}
|
||||
|
||||
public void FetchGamesFromLibrary(object? sender = null, EventArgs? e = null)
|
||||
{
|
||||
SwitchView(true);
|
||||
Console.Info("Fetching games from library...");
|
||||
List<Game> Games = new List<Game>();
|
||||
Util.CheckDir(Path.Combine(settings.library_path.GetValue<string>(), "DVD"));
|
||||
|
@ -92,14 +152,7 @@ public partial class MainWindow : Window
|
|||
GamesList.ItemsSource = Games;
|
||||
}
|
||||
|
||||
private void GamesList_OnSelectionChanged(object? sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
Console.Info("Selected " + selectedGame + " from ListView");
|
||||
this.ShowcaseGame(selectedGame);
|
||||
}
|
||||
}
|
||||
|
||||
private void DeleteButton(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
|
@ -114,5 +167,177 @@ public partial class MainWindow : Window
|
|||
{
|
||||
FetchGamesFromLibrary();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//Game Edit Area/////////////////////////////////////////////////////////////
|
||||
|
||||
private void OnRepositoryLinkClicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Console.Info("Repository Link Clicked");
|
||||
Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = "https://git.weexnes.dev/WeeXnes/ps2_manager",
|
||||
UseShellExecute = true
|
||||
});
|
||||
}
|
||||
|
||||
private void Save_OnClick(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
selectedGame.ChangeName(NameTextBox_Edit.Text ?? "Error");
|
||||
MainWindow.RefreshGamesListTrigger?.Invoke(null, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
private void Undo_OnClick(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
NameTextBox_Edit.Text = selectedGame.Name;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ChecksumButtonOnClick(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
this.GetChecksum();
|
||||
}
|
||||
|
||||
public void GetChecksum()
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
string filePath = selectedGame.GamePath;
|
||||
|
||||
this.MD5Hash.Value = "Loading...";
|
||||
this.SHA1Hash.Value = "Loading...";
|
||||
ChecksumArea.IsVisible = true;
|
||||
|
||||
BackgroundWorker md5Worker = new BackgroundWorker();
|
||||
BackgroundWorker sha1Worker = new BackgroundWorker();
|
||||
|
||||
md5Worker.DoWork += (s, e) =>
|
||||
{
|
||||
this.MD5Hash.Value = Checksum.GetMD5Hash(filePath);
|
||||
};
|
||||
|
||||
sha1Worker.DoWork += (s, e) =>
|
||||
{
|
||||
this.SHA1Hash.Value = Checksum.GetSHA1Hash(filePath);
|
||||
};
|
||||
|
||||
md5Worker.RunWorkerAsync();
|
||||
Console.Info("MD5 Hashing started...");
|
||||
sha1Worker.RunWorkerAsync();
|
||||
Console.Info("SHA1 Hashing started...");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//Game Showcase Area/////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
private void UpdateArtworks()
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
Console.Info("Showing: " + ArtworkType.Value.ToString());
|
||||
Bitmap? tempBitmap = null;
|
||||
switch (ArtworkType.Value)
|
||||
{
|
||||
case Artwork.Type.Front:
|
||||
CoverContainer.Height = 292;
|
||||
tempBitmap = selectedGame.ArtworkFront;
|
||||
break;
|
||||
case Artwork.Type.Back:
|
||||
CoverContainer.Height = 292;
|
||||
tempBitmap = selectedGame.ArtworkBack;
|
||||
break;
|
||||
case Artwork.Type.Disc:
|
||||
CoverContainer.Height = CoverContainer.Width;
|
||||
tempBitmap = selectedGame.ArtworkDVD;
|
||||
break;
|
||||
}
|
||||
|
||||
if (Util.IsBitmapEmpty(tempBitmap))
|
||||
{
|
||||
CoverContainer.Background = new SolidColorBrush(Color.Parse("#201c29"));
|
||||
CoverTextHint.IsVisible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
CoverContainer.Background = Brushes.Transparent;
|
||||
CoverTextHint.IsVisible = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
CoverTextHint.Text = ArtworkType.Value.ToString();
|
||||
|
||||
CoverImage.Source = tempBitmap;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private async void CoverImage_OnPointerPressed(object? sender, PointerPressedEventArgs e)
|
||||
{
|
||||
if (GamesList.SelectedItem is Game selectedGame)
|
||||
{
|
||||
var topLevel = TopLevel.GetTopLevel(this);
|
||||
|
||||
var files = await topLevel.StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = "Select a Cover for the PS2 Game",
|
||||
AllowMultiple = false,
|
||||
FileTypeFilter = new []
|
||||
{
|
||||
Globals.FileDialogTypes.PS2Cover
|
||||
}
|
||||
});
|
||||
|
||||
if (files.Count >= 1)
|
||||
{
|
||||
switch (ArtworkType.Value)
|
||||
{
|
||||
case Artwork.Type.Front:
|
||||
selectedGame.ArtworkFront = new Bitmap(files[0].Path.LocalPath);
|
||||
break;
|
||||
case Artwork.Type.Back:
|
||||
selectedGame.ArtworkBack = new Bitmap(files[0].Path.LocalPath);
|
||||
break;
|
||||
case Artwork.Type.Disc:
|
||||
selectedGame.ArtworkDVD = new Bitmap(files[0].Path.LocalPath);
|
||||
break;
|
||||
}
|
||||
Console.Info("Updating " + ArtworkType.Value + " Artwork for " + selectedGame.GameID);
|
||||
selectedGame.SaveCover(ArtworkType.Value);
|
||||
UpdateArtworks();
|
||||
MainWindow.RefreshGamesListTrigger?.Invoke(null, EventArgs.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Error("OpenFilePicker was called but Canceled or no Files selected");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void NextButton(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
this.ArtworkType.Value = Artwork.NextType(this.ArtworkType.Value);
|
||||
}
|
||||
|
||||
private void PrevButton(object? sender, RoutedEventArgs e)
|
||||
{
|
||||
this.ArtworkType.Value = Artwork.PrevType(this.ArtworkType.Value);
|
||||
}
|
||||
}
|
|
@ -1,31 +0,0 @@
|
|||
<Window xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||
x:Class="PS2_Manager.MessageBox"
|
||||
Title="MessageBox"
|
||||
SystemDecorations="None">
|
||||
<Grid RowDefinitions="20, *">
|
||||
<Grid Grid.Row="0">
|
||||
<Border Background="#35313d"
|
||||
PointerPressed="WindowDrag">
|
||||
<Grid ColumnDefinitions="*, 20">
|
||||
<TextBlock Name="WindowTitle" FontSize="12" Text="Install Game" Padding="8,0,0,0" VerticalAlignment="Center"/>
|
||||
<Border Grid.Column="1" Background="#4b4753">
|
||||
<TextBlock FontSize="12" Text="×" HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
||||
</Border>
|
||||
</Grid>
|
||||
</Border>
|
||||
</Grid>
|
||||
<Grid Grid.Row="1" ColumnDefinitions="Auto,Auto,*" Margin="20">
|
||||
<Border Margin="0,0,0,0">
|
||||
<StackPanel Orientation="Vertical" VerticalAlignment="Center">
|
||||
<Label Content="Oh no! an error has occurred" Foreground="White" HorizontalAlignment="Center" FontSize="25"/>
|
||||
<Label Content="full exception log has been dumped into error__log.txt" Foreground="White" HorizontalAlignment="Center" FontSize="12"/>
|
||||
<Label Content="" Name="ErrorDump" Foreground="Gray" HorizontalAlignment="Center" FontSize="12" Padding="0,15,0,0"/>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Window>
|
|
@ -1,22 +0,0 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Markup.Xaml;
|
||||
|
||||
namespace PS2_Manager;
|
||||
|
||||
public partial class MessageBox : Window
|
||||
{
|
||||
public MessageBox(string messageContent)
|
||||
{
|
||||
InitializeComponent();
|
||||
ErrorDump.Content = "Exception: " + messageContent;
|
||||
}
|
||||
private void WindowDrag(object? sender, PointerPressedEventArgs e)
|
||||
{
|
||||
if (e.GetCurrentPoint(this).Properties.IsLeftButtonPressed)
|
||||
{
|
||||
BeginMoveDrag(e);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,12 +4,7 @@
|
|||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
x:Class="PS2_Manager.Welcome">
|
||||
<StackPanel Orientation="Vertical" HorizontalAlignment="Stretch" VerticalAlignment="Center" Spacing="10">
|
||||
<TextBlock Text="Welcome to the PS2 Games Manager" HorizontalAlignment="Center" FontSize="18" FontWeight="Bold"/>
|
||||
<Separator HorizontalAlignment="Center"/>
|
||||
<TextBlock Text="by WeeXnes" HorizontalAlignment="Center" FontStyle="Italic"/>
|
||||
<Separator HorizontalAlignment="Center"/>
|
||||
<TextBlock Text="Check out the source code and contribute at:" HorizontalAlignment="Center" Margin="10"/>
|
||||
<Button Content="PS2 Manager Repository" HorizontalAlignment="Center" Click="OnRepositoryLinkClicked"/>
|
||||
<StackPanel >
|
||||
|
||||
</StackPanel>
|
||||
</UserControl>
|
||||
|
|
|
@ -12,13 +12,5 @@ public partial class Welcome : UserControl
|
|||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void OnRepositoryLinkClicked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Console.Info("Repository Link Clicked");
|
||||
Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = "https://git.weexnes.dev/WeeXnes/ps2_manager",
|
||||
UseShellExecute = true
|
||||
});
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Reference in a new issue