using System; using System.Collections.Generic; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Platform.Storage; namespace PS2_Manager.Core; public static class Globals { public static List Games { get; set; } public static void LoadSettings() { Games = new List(); ConfigUtils.InitConfig("settings.ini"); } public static class FileDialogTypes { public static FilePickerFileType PS2Game { get; } = new("PS2 Game") { Patterns = new[] { "*.iso" } }; public static FilePickerFileType PS2Cover { get; } = new("PS2 Cover") { Patterns = new[] { "*.png", "*.jpg" } }; } } public enum settings { library_path } public class UpdateVar { private T _value; public Action ValueChanged; public T Value { get => _value; set { _value = value; OnValueChanged(); } } protected virtual void OnValueChanged() => ValueChanged?.Invoke(); } public class GameInfoApi { public string id { get; set; } public string title { get; set; } }